Smart device sales are increasing rapidly in the world. Interestingly, a large number of them are sold due to gaming and the numbers are increasing every year. Playing on tablets like iPad and Samsung Galaxy Tab 2 is more convenient than on phones due to the larger screen size. According to statistics, smartphone game sales on iOS and Android alone during 2009 accounted for nearly 19% of the market. Two years later, it jumped to 58% and now sits at the top of the app market, generating expected revenues of over $8 million by 2013 and nearly double that next year. One can observe several new mobile game developers joining gaming communities every day.

A common platform used to create gaming software is Unity, which also has an SDK. The latest version of this is Unity 4, through which high-quality games are made in less time and cost compared to previous versions. Mobile game developers can use this software for iOS and Android operating systems. Features worth mentioning in Unity 4 are real-time shadows, multi-screen airplay, and dynamic fonts that create an entire mobile gaming ecosystem in itself.

There is tremendous scope for mobile game development in the market as the industry is one of the most lucrative in the IT sector. Three years ago, during 2010, he earned a total of $800 million. Companies like Sony are in the market with the Xperia Play (PlayStation phone), on which PlayStation games can be played using similar controls. Furthermore, Microsoft has also released its Windows Phone 7 which can connect to Xbox 360 console.

Surprisingly, the international mobile gaming community is made up of an audience that is present in all ages and not just youngsters. Adults ages 50-59 in the US are common users, closely followed by those in the 30-49 age group. There is also a mobile game development company that promotes games for a socially beneficial cause. According to the demands of modern lifestyle, one is constantly on the move, and therefore the portable smart device with gaming capabilities is more convenient. Of course, it is quite unnecessary and inconvenient to carry an Xbox or PlayStation console.

Along with the games, the tablets have now also been integrated into the customer service management module. An example of this is the Fiat Caffe around the world, where you can see the different company car features and service offerings. These apps actively engage enthusiastic customers at the Caffe. In general, tablets can be used to sell products and services or to collect feedback on customer experiences with the brand.

Today, there is a wide variety of apps on both the Apple Store and the Google Play Store, many of which are for games. Some of these are free and some are paid. Larger screens allow tablets to provide a high degree of fun while gaming.

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