For years, PC gaming has arguably been on a slippery slope. Many of their past hits are now console gaming staples: obligations, unreal tournament and now even Minecraft. With meltdown 2EA decided to port the title to consoles, with mixed results. The frame rate was sloppy and the gameplay didn’t quite seem to mesh with controller use. Unfortunately, crises 3 suffer the same fate. It’s a solid first-person shooter, but with so many other titles doing it better and with more polish, you’d do well to look elsewhere.

The single player portion begins 24 years after the events of the previous game. New York City is basically a jungle. The main character, Prophet, is on a quest for personal revenge. The main antagonist is the human corporation CELL; Without revealing too much, they’re not exactly the brains of the operation. It’s not particularly exciting, but the pacing moves along pretty well.

What was really awesome was the optional recap of stories from previous games. I wish more developers would do this with the sequels. When you first start the single player mode, you have the option to review the stories of the oldest. crisis games. This was a very nifty feature, and especially useful for such a confusing and tangled narrative.

And that brings us to one of crises 3‘s Biggest Mistakes: The True Story. It’s a bad sign when you’re more focused on standard FPS mechanics and pretty visuals than listening to the guy who keeps buzzing in your ear about this and that. In fact, the confusing story actually got in the way of the basic shooting aspects of the game. You just don’t care which characters live or die; you just want them to shut up so you can start blowing things up again.

Speaking of blasting, crises 3 it has a lot of that. The gameplay looks like a standard first-person shooter mechanic, and it is, but with one main difference: the game is stunningly beautiful. Even when it slows down due to frame rate issues, it’s still fun to see how many things you can blow up at once.

If you’ve played a first-person shooter in the last 5 years, you’ve played crises 3. That’s not necessarily a bad thing, but it’s not exactly cool. You can cloak and assassinate things from behind, load up on armor and detach a turret and do your best Rambo impressions. All of these things are extremely fun, but then again, you’ve played all of this before. With so many better game options on Xbox 360 and PlayStation 3, it’s hard to recommend this game.

Once you finish the relatively short single player, you now have the standard multiplayer mode to progress through. It was nice but again too familiar. Despite this, I thoroughly enjoyed Hunter, where two players are randomly assigned as the defeated single-player supersoldiers and the rest are standard weak soldiers. As soldiers, they are forced to work together as smartly dressed predators systematically chase them. It was fun working together with your other teammates, while holding hands singing kumbaya and hoping for the best.

as a call of duty, you can level up and customize your profile. You can edit your nameplate, background, weapons, etc. like obligations, once you reach max rank you can also reset your rank and continue moving up the ladder. All this is fun and familiar. It just won’t keep you for long.

crises 3 It felt like a “been there” experience. You will not have this game on your console for the next few months. The gameplay was solid, the story was predictable, and probably the biggest drawback was the console version’s frame rate. If you have the platform then definitely buy this game on PC. It feels like it never really belonged on consoles, kind of like half life 2 when it was released on the original Xbox. Maybe EA will release this title on the next generation of consoles? We can only wait! With almost everything standard, I can’t recommend this game to many people. At $60, I’d definitely expect a used copy or a price drop. In the meantime, try far away 3, borderlands 2 or even Halo 4 from last year. Pick up any of these at your local Slackers.

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